Rundvik Harbour Completed

I’ve finished! For this iteration I added vehicles, a turret, trees and grass. I had to create and invisible cylinder with collision for the smaller version of the tree because it didn’t have collision on it. The smoke was fixed by making the initial particle size bigger and spawning more particles. I also modified the weapon spawns as well by adding more long range weapons. I darkened the lighting and made it more dramatic. The spears and the oars I got rid of because they didn’t fit the tone of the map. I added a music track to the level and modified the .ini file to display a screenshot of the map and my name under it. I really like the way this level turned out and look forward to tweaking it over the summer. Here are the final screenshots:

~ by jakeposluszny on April 23, 2009.

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