Runvik Harbour Continued 2
I added water, fog, reworked the grass texture, added a dirt texture for the bank and a dirt road that goes up the hill, added the doors for the longhouses, added noise to the spec map for the boat and dock, tweaked the lighting and added weapons to the map. The only models left that are going to be going in the map are a wooden weapon wall, for the sides of each longhouse that will hold spears and swords. If I have time during the last week I want to add woodpiles. The wood wall with the weapons is my first priority, then tweaking the gameplay and making bot paths comes next. Here are some recent screenshots:
















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