Another Reactor Room update. I’ve been messing around with the lighting and the color scheme for a while and I think I finally settled on one. The emmisive color has been changed to a lighter blue and the lighting has been made slightly brighter and light blue tinted instead of blue tinted. This definitely gives the level more depth and everything pops more. I made some slight changes to the beams and the reactor panels. There were some problems with the lighting of those objects that I couldn’t explain so I went back and remodeled them. Tiles have been added to the hallways and for now I am done working on them. Next order of business is the bottom rooms/monitoring stations. This is the area that I still need to build objects for. I plan on making a computer terminal, some monitors, cables, chairs, transparent windows, etc. The textures on the walls in that room were only temporary and will be totally changed. Again, here are some current screens:



















































































































































































